London Middle School Steam Offering
PLTW Middle School Gateway Units
Design and Modeling
Students apply the design process to solve problems and understand the influence of creativity and innovation in their lives. Using Autodesk® design software, students create a virtual image of their designs and produce a portfolio to showcase their innovative solutions.
Automation and Robotics
Students trace the history, development, and influence of automation and robotics as they learn about mechanical systems, energy transfer, machine automation, and computer control systems. Students use the VEX Robotics® platform to design, build, and program real-world objects such as traffic lights, toll booths, and robotic arms.
This unit exposes students to computer science as a means of computationally analyzing and developing solutions to authentic problems through mobile app development, and conveys the positive impact of the application of computer science to other disciplines and to society.
CS Fundamentals (6th Grade - 9 weeks)
CS Discoveries - Problem Solving and Computing (6th Grade - 3 weeks)
CS Discoveries - The Design Process (6th Grade - 6 weeks)
CS Discoveries - Games and Animation (Grade 7 - 9 weeks)
programming concepts and the design process computer scientists use daily. In the final project, you’ll develop a personalized, interactive program.
CS Discoveries - Web Design (Grade 8 - 9 weeks)
CS Discoveries - Games and Animation (Grade 8 - 9 weeks)
In Games and Animation, you’ll build on your coding experience as you program animations, interactive art, and games in Game Lab. The unit starts off with simple shapes and builds up to more sophisticated sprite-based games, using the same programming concepts and the design process computer scientists use daily. In the final project, you’ll develop a personalized, interactive program.
Note that the Games and Animation course will only be offered to 8th Graders in the 2019-2020 school year. It is recommended that students take Games and Animation as a prerequisite to to Physical Computing, so Physical Computing will not be offered until the 2020-2021 school year.
CS Discoveries - Physical Computing (Grade 8 - 9 weeks)
Physical Computing explores the role of hardware platforms in computing and how different sensors can provide more effective input and output than the traditional keyboard, mouse, and monitor. Using App Lab and Adafruit’s Circuit Playground, you’ll develop programs that utilize the same hardware inputs and outputs that you see in the smart devices, looking at how a simple rough prototype can lead to a finished product. The unit concludes with a design challenge to use the Circuit Playground as the basis for an innovation of your own design.
Note that Physical Computing will not be offered until the 2020-2021 school year because Games and Animations is a recommended prerequisite.